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首页游戏资讯游戏攻略 → 影子武士2控制台作弊码大全 全有用代码分享

影子武士2控制台作弊码大全 全有用代码分享

相关软件相关文章发表评论 来源:西西整理时间:2016/10/18 10:22:49字体大小:A-A+

作者:西西点击:150次评论:0次标签: 影子武士2

影子武士2汉化硬盘版
  • 类型:ACT动作游戏大小:15.50G语言:中文 评分:10.0
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影子武士2中当然很多玩家都比较喜欢玩控制台,因为会简便很多,下面小编就来给大家介绍一下影子武士2控制台作弊码大全以及一些比较有用的代码分享,各位玩家还不知道的就赶紧来看看吧!

代码分享:

具体如下:

首先

You can open console in shadow warrior 2 with ctrl+` (not ~). (这句看不懂就别往下看了,控制台都是英文,我也没一个个试)

然后比较有用的一些代码

s_allow_attack_as_use

s_debug_sys_window

s_fly_mode (飞行模式?)

s_scripts_watchhog_enabled (看门猪是什么?)

s_scripts_watchhog_timeout

g_player_speed (奔跑速度?)

g_player_speed_whenjump

g_player_acceleration

g_player_backward_ratio

g_player_jumping_control_direction

g_player_aircontrol

g_player_move_actions_freq

g_player_rotation_when_zooming

g_player_onground_friction

g_player_onground_force_multiplier

g_player_inair_force_multiplier

g_player_independent_reload

g_player_inertia_range

g_player_inertia_damping

g_player_maxpitch

g_player_time_between_dialogs

g_player_t_inertia_damping

g_player_bouncefix

g_player_sword

g_enable_checkpoints

g_weapon_autochange_ammoout

g_prevent_using_same_blocks

s_loading_force_video

g_level_tags

g_infinite_ammo ( 无限弹药?)

g_fall_never_kills

下面是控制台列表

a_hud_loading_image_

a_hud_loading_image_arena_1_0_d

ui_list_item_d

ui_list_item_choice_top_d

ui_list_item_choice_bottom_d

ui_list_item_choice_middle_d

ui_dialog_icon_%s_d

ui_dialog_icon_bg2_d

ui_dialog_icon_%s_d

ai_set_on_ground

ui_save_play_time_icon_d

ui_save_difficulty_%d_d

ui_menu_large_single_player_icon_d

ui_menu_large_multi_player_icon_d

r_saFe_region 1

r_safe_region 0

ui_difficulty_picture_%d_d

ui_caption_left

ui_extras_icon_movies_d

ui_caption_right

ui_extras_picture_movies_d

ui_extras_icon_credits_d

ui_extras_picture_credits_d

ui_movies_picture_

ui_extras_picture_artbook_d

ui_extras_icon_artbook_d

ui_extras_picture_movies_d

ui_extras_icon_movies_d

ui_extras_picture_credits_d

ui_extras_icon_credits_d

p_progress

p_accepted

ui_inventory_player_model

ui_inventory_player_model

ui_dialog_icon_%s_d

ui_inventory_player_model

ui_inventory_player_model

ui_options_icon_game_d

ui_options_picture_game_d

ui_options_icon_pad_d

ui_options_picture_pad_d

ui_options_icon_video_d

ui_options_picture_video_d

ui_options_icon_controls_d

ui_options_picture_controls_d

ui_options_icon_audio_d

ui_options_picture_audio_d

ui_icon_

ui_icon_

ui_options_icon_multiplayer_d

ui_options_picture_multiplayer_d

ui_mp_avatar_bg_d

n_kick

s_demo

r_sort

r_farZ

n_map

r_fov

r_vis

r_ssao

r_fog

r_shader_list_save

r_shader_list_load

r_shader_make_default_cache

n_imbad_clients

s_time_multiplier

p_debug_memory

p_debug_ragdoll

p_debug_world_snaPShot

n_stop_server

n_connect

n_disconnect

n_debug_send_reliable

n_debug_send_unreliable

n_debug_say

n_request_games

n_get_games

r_weapon_fov

r_menu_fov

r_show_FPS

r_show_camera_pos

r_show_system_stats

r_show_lod

r_show_lod_info

r_show_box

r_show_box_mesh_static

r_show_box_mesh_skinned

r_show_box_terrain

r_show_box_translucent

r_show_box_particle

r_show_box_light

r_show_box_light_shadow

r_show_box_flare

r_show_box_lightning

r_show_box_animatix

r_show_box_animatix_chunks

r_show_box_env_map

r_show_box_global_env_map

r_show_box_volume_decal

r_show_box_decal

r_show_flares

r_show_shadow_casters

r_show_shadow_casters_local

r_show_basis

r_show_env_maps

r_show_fog_volumes

r_show_volume_decals

r_show_volume_ambients

r_show_volume_lighting_channels

r_show_lights

a_lods

r_show_lights_shadow

r_show_lights_shadow_point

r_show_lights_shadow_spot

r_show_lights_particle

r_show_particles_overdraw

r_show_particles

r_show_particles_spawn_area

r_show_sim_particles

r_show_grid

r_show_agent_paths

r_show_agent_personal_space

r_show_agent_vel

r_show_triggers

r_show_flyer_zones

r_show_safe_frame

r_show_name

r_show_name_light

r_show_name_particle

r_show_hole_capsules

r_show_hole_collision

r_show_shadow_capsules

r_show_blockers

r_show_editor_dangles

r_fullscreen

r_resolution_scale

r_fullscreen_aspect

r_fullscreen_modes

r_fullscreen_refreshes

r_safe_region

r_vsync

r_tripple_buffering

r_mip_lod_bias

r_anisotropy

r_shader_save_asm

r_mip_cap

r_texture_quality

r_particle_quality

r_particle_global_spawn_multiplier

r_sort_mode

r_max_prims

r_min_prims

r_dump_render_lists

r_default_depth_bias_offset

r_default_depth_bias_scale

r_default_depth_bias_clamp

r_wireframe

r_wireframe_lights

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